This series unfolds our Academy trainers’ journey to Technicolor Group. Highlighting industry experts who bring their real-life experiences to recent graduates who want to break into the VFX industry.
Hi Luke! Can you tell us a bit about your background?
I am currently an animation trainer for the Technicolor academy. Until I joined Technicolor, I was working at the Third Floor inc as a Previs artist/shot creator on marvel’s Eternals and one more project which is due to come out next year. Prior to this I had worked at Cinesite as an animator on another Marvel project, Infinity war. Alongside these projects I have been teaching animation to degree and master’s degree students.
What drew you to Animation?
I have always been in awe of animation from a young age growing up with some of the most spectacular animated films ever made. When thinking about what I wanted to do as a career I never thought I was capable of working in animation as I did not think I had the skill required. I knew I wanted to work in making films and I thought working in live action on set would have been the career most suited to me however I never could have planned the path my career took.
How would you explain what Animation is to someone who has never heard of it?
Animation is the process of giving life to an image. We focus on understanding how things move in the real world and adding these fundamentals of movement to a character, so the audience believes this character is alive.
What is your favourite project from Technicolor Group?
As for my favorite project from Technicolor Group, that’s a very difficult one to pick as, technicolor has had so many amazing projects over the years. If I had to pick a past project, it would have to be Alien: Covenant (2017) as I’m a huge Ridley Scott fan and one of my past colleagues worked on it at MPC, so I was super proud to see his name in the credits too.
What’s your favorite thing about being a part of The Academy?
My favorite part of The Academy is trying to help new artists get the information and support I didn’t have available to me when I was starting out. This industry can be very tough to get started and so much of that is not knowing if you are doing the right thing to get into a studio. I will always try to help new artists as much as I can as I would have given anything to have someone supporting me like this when I was trying to get started in this industry.
How would you describe your VFX career journey, so far, in one word?
Unpredictable.
Discover more about our fascinating talent here.