The Academy’s Modeling 12-week course covers essential concepts and techniques in 3D modeling using industry-standard software like Maya, ZBrush, and Photoshop. Students learn about asset pipelines, organic and hard surface modeling, scan-based workflows, and Digi Double modeling. Through hands-on exercises, participants develop proficiency in creating movie-quality base meshes, understanding mesh flow and topology, and generating high-quality UVs.
The course also emphasizes LOD concepts, asset presentation, and self-QC practices. With guidance from industry professionals and Technicolor instructors, students refine their modeling skills and prepare for careers in visual effects production.
New start dates are pending for all locations. Explore our learning resources & materials to get a taster of our courses and explore jobs at Technicolor Group.